List of references (Demoman) - Official TF2 Wiki | Official Team Fortress Wiki
that the Team Fortress 2 mercenaries are actually the third generation that at the end of Meet the Medic, at the scene where the mercenaries that a common complaint with most shotguns is that they reload too fast. Some response rules are common to all classes, while others may be Scene files refer to a specific speech event, such as " Demoman. Meet the Sniper Titlecard . (At ) when the Sniper shoots the Soldier, the Soldier begins to fall over before the sound of the Sniper Rifle.
It was later replaced because the intended Sniper reference was too obscure for people to understand.
The music in the video is a homage to the " Magnum Force " theme by Lalo Schifrin. The music in this video is one of two pieces of music featured in a Meet the Team video that has yet to be released as a main menu theme. In the scene where the Sniper brushes his teeth, his signature Sniper Rifle is reflected in the mirror. It appears correctly right-handed in the mirror, so out of the mirror, it would appear to be designed for use by a left-handed person.
The jars of urine are the very first glimpse of Jaratewhich may also be an explanation for Jarate being referred to in the game files as "urinejar". In the timelapse scene, the Sniper drinks a brown liquid most likely coffee out of a mug with the words " 1 Sniper". When he is speaking to his father on the phone, he says that he is "not a crazed gunman, Dad", which is another Sniper achievement [kill 3 enemies achieving an objective in a single life].
The achievement in StarCraft is to kill a certain amount of enemies with Sniper rounds in one game, and is the only phrase of the Sniper's standard speech not used as an achievement in Team Fortress 2. The Sniper's Sniper Rifle is leaning against the wall during the enactment of the achievement Be Polite at 1: In the shot directly preceding it, where the Spy is stabbed with the Kukri at 1: Argyll Pronounced Ar-guy-l is a region on the western coast of Scotland, historically written as Argyle.
In earlier centuries, the entire west coast of the country was sometimes referred to as Argyll. The High Road Sticky jump onto a cap point and capture it.
The first line of the chorus is: It is purported to tell the story of a dead soldier who will arrive home by the "low road" before his living comrade arrives home by the "high road". This is a sentence repeated throughout the film Highlandersuggesting only one immortal will survive the age-old "game" of decapitation that they play. The Scottish Play Get a melee kill while sticky jumping.
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Macbeth is a play by William Shakespeare, which gives a fictional portrayal of an historic Scottish thane by the name of Macbeth. Ever since the first showing of Macbeth, it has been alleged that speaking the play's name aloud is unlucky. Supposedly, Shakespeare used real witchcraft spells as he was writing the play, and to utter the phrase "Macbeth" while in the theater incites bad luck upon all parties involved.
There are countless tales of accidents and even deaths during production runs of Macbeth. Thus, it is customary to refer to it simply as "The Scottish Play". The Targe Charge Charge and kill someone with your shield bash.
A targe is a small shield that was used by the Scottish Highlanders up to the 18th century. The Highlanders were famous for their charges. A single-handed claymore would be held in the right hand and used to stab the enemy, the targe would be strapped to the left arm and used to parry sword or bayonet blows, and a small dagger held reversed in the left hand and overlapping the targe would be used to slash.
The Stickening Kill 3 Heavies from full health with a single sticky bomb detonation. In the film Highlanderthe Quickening is the phenomenon which occurs when an immortal decapitates another, acquiring the sum total of their power, knowledge, experiences, and skill.
The second Highlander film is also subtitled "The Quickening". Kill 10 enemies while assisting or being assisted by another Demoman.
A plaid is a pleated cloth often worn with a kiltmade from the same tartan and worn over the shoulder, fastened at the front. In the USA, "plaid" can also refer to any cloth with a checked pattern, similar to tartan.
Bootlegger Bootlegging was originally the act of concealing hip-flasks of alcohol in the legs of boots. Chargin' Targe A targe is a small shield that was used by the Scottish Highlanders up to the 18th century. Eyelander The Eyelander is a reference, both in name and design, to the film Highlander ; specifically the character of Connor McLeod last of the clan McLeod. In the film, when one immortal decapitates another, he acquires the sum total of their power, knowledge, experiences, and skill similarly to how the Eyelander works in the game.
The Eyelander, which is a two-handed claymorealso bears close resemblance to the sword thought to have been used by William Wallace.
List of references (Demoman)
The "eye" part is a direct reference to the Demoman's cycloptic nature. Zatoichi is a fictional character who appears in many Japanese films. He is a very able swordsman, despite being blind. The "half" part of the name comes from the fact that the Demoman is only blind in one eye. It is pronounced similarly to "lock", but the "k" is softened. Loose Cannon "Loose cannon" is a term for a person who has little to no self control. A nine iron is a type of golf club. The modern 18 hole game of golf was invented in Scotland, the Demoman's homeland.
Scottish Handshake This weapon's name is a reference to the myth that a Scottish person will usually greet others with physical violence, due to their stereotypically aggressive nature.
The label on the bottle indicates that it was made inthe same year that the notorious pirate known as Blackbeard was born. Scottish Resistance This weapon's name is a reference to the period of extended Scottish insurrection against English rule after being invaded inculminating in two major wars fought from and not to be confused with the Jacobite rebellions.
Ullapool Caber A sober person would throw it Ullapool is a small town in the Scottish Highlands. It is also the Demoman's birthplace. A caber is a large wooden pole used in the caber tossan event practiced at the Scottish Highland Games. Cosmetic items Aladdin's Private Reserve Originally owned by some punk kid in Syria, this Arabian wish-granter is a lamp full of liquid courage. Simply rub, think liquory thoughts, and pour. Aladdin refers to a story in the collection of folk tales titled One Thousand and One Nights, in which the main character finds a similar lamp which contains a genie.
A private reserve is a set of bottles generally of higher quality set aside by the manufacturer of alcohol to sell for special occasions. A Whiff of the Old Brimstone Your enemies will clap in delight at the cartoonish innocence of these old-timey bombs, making it that much sweeter when you blow their arms off.
The name of this item is a reference to the end of Meet the Demomanwhen the Demoman declares "I'll be waiting on ya with a whiff of the ol' brimstone! Use your mobility to never allow the Soldier access to high groundwhere he is deadliest and can freely rain rockets from above.
It may be optimal to maintain a medium distance from a Soldier so that you have sufficient time to dodge his shots. Scout Pyro Defeating a Pyro is all about spacing. It is best not to get hit at all, as untreated afterburn will take off up to half of your maximum health. Backpedal while whittling away at his health with any of your ranged weapons. Weapon heckling can be less effective against a Pyro, especially if he has the Degreaseras the ranges of his weapons are comparable to those of yours.
Avoid facing a Pyro in an enclosed area or narrow corridor; he can use the compression blast to shove you into a corner for an easy kill. If he lights you on fire, the Mad Milk can be used to extinguish the flames. Your speed lets you quickly get within close range of the Demoman, past his Grenade and Stickybombs, where he is weakest and can damage himself.
If need be, take alternate routes to avoid his Sticky traps or ambush him. A Demoman with a shield equipped is vulnerable to weapon heckling; stay at medium range to avoid his melee attacks, then close in once he switches to the Grenade Launcher.
Be careful in case he suddenly decides to charge at you, as he will move even faster than you when he does so. Scout Heavy Be cautious when approaching a Heavy from any range; with his Minigunhe can kill you faster than you can kill him.
The element of surprise is your strongest weapon; you can kill the beefy Heavy with just a few point blank shots. It's best to attack while his Minigun is not spun up, as three shots at point blank range will be enough to kill a Heavy with max health not accounting for any overheal.